A fantasy sandbox that flips the heroic dragon-slayer template: you play the young dragon, intent on dragging your birthright back from the people who thought they buried it. Power-building, dark alliances, dodging the so-called heroes and feeding genuinely bestial appetites all sit in the same loop. Four acts of nonlinear story already in, with a deep choice tree at every junction.
Installation
1. Extract and run.
Changelog
v5.4.1
Act V Features
Art: Finalised art for Darja’s “Big Supernaturals” scene (two variants, 7 images, collab with Sommelier).
Art: Finalised art for Katharen’s “Stripped Of Title” scene (3 images, collab with Sommelier).
Animation: Messy animated idles for pregnant Inej (8 animations, Amon Ra).
Animation: Animated idles for the kobold page (2 animations, Amon Ra).
Voice: Malice’s response to being asked to return your consort, if you do not have a princess (Fenrah Alesari, edited by Mokkel).
Voice: Malice’s response to being told to stop making excuses (Fenrah Alesari, edited by Cython).
Voice: Zizeryx’s discussion of military matters in its friendly Act V catchup (Jezebeth, edited by Mokkel).
Act I-IV Features
Art: Splash art for the dragon’s defenestration (Undoodle).
Art: A main sprite for the centaurs (IrrelevantArt).
Art: Emote portraits for the centaurs (5 images, IrrelevantArt).
Art: A main sprite for male wolfmen (IrrelevantArt).
Art: Emote portraits for male wolfmen (3 images, IrrelevantArt).
Art: Variant emotes for the herald (two variants, 4 images, collab with IrrelevantArt).
Animation: An animated splash for the dragon’s defenestration (Amon Ra).
Animation: An animated sequence for Malice’s hatching (4 animations, Amon Ra).
Animation: Messy animated idles for Inej (8 animations, Amon Ra).
Animation: Messy animated idles for nude Inej (8 animations, Amon Ra).
Animation: Messy animated idles for Sabetha (11 animations, Amon Ra).
Animation: Messy animated idles for nude Sabetha (11 animations, Amon Ra).
Voice: Darja’s part in her initial visit to Maelys (Nyah, edited by Mokkel).
Voice: Inej’s part in the rogues’ wolfman fate (Gruella, edited by Mokkel).
Voice: Inej’s part in the followup to the rogues’ wolfman fate (Gruella, edited by Mokkel).
Voice: Mina’s part in her kobold fate (Marina Montague, edited by Cython).
Voice: Mina’s part in the followup to her kobold fate (Marina Montague, edited by Cython).
Voice: Mina’s part in her mercenary fate (Marina Montague, edited by Cython).
Voice: Mina’s part in the followup to her mercenary fate (Marina Montague, edited by Cython).
Voice: Mina’s part in her wolfman fate (Marina Montague, edited by Cython).
Voice: Mina’s part in her mid-tuition scene in Breaker’s chamber (Marina Montague, edited by Cython).
Voice: Mina’s part in her graduation from Breaker’s chamber (Marina Montague, edited by Cython).
Voice: Mina’s part in her induction into Breaker’s chamber (Marina Montague, edited by The Bread Reactor).
Voice: Mina’s postgraduation conversation after leaving Breaker’s chamber (Marina Montague, edited by Cython).
Voice: Mina’s broken reintroduction and conversation options (Marina Montague, edited by Cython).
Voice: Mina’s broken responses to being renamed (Marina Montague, edited by Cython).
Voice: Mina’s broken paizuri dialogue (Marina Montague, edited by Cython).
Voice: Mina’s dialogue during her “thirsty” consort event (Marina Montague, edited by Cython).
Voice: Numerous retakes for Mina’s existing scenes (Marina Montague, edited by Cython).
Voice: Sabetha’s part in the rogues’ wolfman fate (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s part in the followup to the rogues’ wolfman fate (Emery Aylar, edited by Mokkel).
Voice: Zizeryx’s response to being asked about Maelys’s wellbeing (Jezebeth, edited by Mokkel).
Tweaks
When naming a save, clicking outside the frame will close the pop-up.
In Act V-2, the full sprite for Mina’s kobold secretary will be shown, and his side sprites are more varied.
In Act V, the herald’s side sprite will consult his scroll and books only when appropriate.
Sound and visual direction has been enhanced for Malice’s hatching.
In Act I, a screen-shake effect has been added to when you get hit by a crossbow midflight.
The Gallery entry for Mina’s “Collateral Obligations” scene asks whether you want to see its pregnant variant.
The background code to track Act V-2 war council outcomes has been improved.
Our legal text supporting fan-creations has been given clearer grammar.
Fixes
The herald’s moustache will no longer get discombobulated when he consults his scroll.
Maëlys will no longer fail to appear when animated, plastered with “makeup”, and angry or talking.
Zizeryx will correctly stick around for Act V-2 if you decide to make yourself the Realm’s official faith.
If you have assigned all your available forces in the Act V-2 war council, you will be unable to return to it.
You can return to the Act V-2 war council if you exit early during planning for the Hinterlands expedition.
v540x Fixes
Initiating reconquest will no longer sometimes throw an error.
The logic for determining which factions and territories are available for reconquest has been improved.
This logic will be applied correctly if you transition directly from an escalation event to the war council.
Reconquering Coldreach will not whisk you away to the Farmsteads if it has been sacked by a rogue force.
The Wildlands will not unexpectedly become unconquered if Gutter’s Cove has been sacked by a rogue warlock.
Factions that are left deployed beyond your borders will not be available for reassignment.
You may not return to the war council once all your forces have been assigned to the reconquest.
If the hunt for Eburon or Rhyll is your final reconquest, you will get a message that you have reached the end of current content.
Asking how the wolfmen are surviving during Eburon’s briefing will not throw an error.
The new achievements will be awarded correctly in Steam
Cooch will not introduce herself twice if recruited accidentally along with the Hundred Companies.
After the Drakesgard-assisted hunt for him, Eburon will not replace himself with a generic shadow if you enslave the tribe.
Hector will not be replaced by a shadow if you pick him up in your mouth.
The Herald will not suggest you discuss recent events if he has already reported them to you.
Issa will not wait indefinitely to poison one of your guests.
Malice will do a better job of working out who her mother is if there are two candidates, and only one of them is alive.
Malice does a better job of remembering who she has eaten.
You may ask Malice the whereabouts of your pet, if you have one, at the beginning of Chapter Two.
You may ask another question of the farmgirl while visiting the farmlands in Malice’s escalation event.
Skipping a visit to Mina in the dungeons throughout Chapter One, and then visiting her in Chapter Two, will not throw an error.
Visiting Naho repeatedly in Act III-IV will no longer throw a error.
Rhyll will no longer make a surprise cameo during the Drakesgard’s return from the Eburon reconquest.
Valzira’s disappearing-belly trick has also been removed from her pregnant anal scenes.
If your Realm’s constabulary changed during Chapter One, this is more reliably tracked into Chapter Two.
In Act IV, commanders whose forces are depleted of Morale can still comment on your plans to attack Bastion.
Formatting of the About page has been fixed.
Sommelier’s game credit links correctly to his artist page.
Save labels will correctly acknowledge Act V Chapter Two.
Numerous minor bugs and typos.
v5.4.0
Act V Features
Plot: The second phase of Chapter Two’s conclusion, for playthroughs with unconquered territories and/or rogue mortal hordes.
Dynamic: Gathering your war council in Chapter Two (collab with Mattrex).
Dynamic: Returning to your war council in Chapter Two (collab with Mattrex).
Dynamic: War council queries, reports, and upgrades (collab with Mattrex).
Dynamic: Hunting down Eburon and the wolf tribe, if they have gone rogue (6 variants, collab with Anon and DoItToJulia).
Dynamic: Eliminating Rhyll and the Hundred Companies, if they have gone rogue (6 variants).
Dynamic: Assigning hordes to unconquered territories (7 territories, 46 variants, collab with Mattrex).
Dynamic: Concluding your war council.
Art: Splash art for the Omen’s return (Undoodle).
Art: Splash art for Rhyll's last ambush (Undoodle).
Art: Splash art for the bearer of spirits (Undoodle).
Art: Finalised art for Eburon’s “Alpha & Beta” scene (4 images, collab with Sommelier).
Art: Remastered main sprites for Sun-Prophet Chanwe (two variants, Sintax Error & Irrelevant Art).
Art: Background art for Pale Rock harbour.
Art: Background art for the Hinterlands coast.
Art: Background art for the Hinterlands cave (Exo Spectra).
Art: Background art for the Paling (two variants).
Art: Background art for a memory of the Wildlands.
Animation: Animated idles for remastered Sun-Prophet Chanwe (two variants, 28 animations, Amon Ra).
Animation: Messy animated idles for killtoy Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for knight Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for restored Maelys (10 animations, Amon Ra).
Voice: Inej’s one-on-one conversation in the palace (Gruella, edited by Mokkel).
Voice: Inej’s part in the Sabetha Special scene (Gruella, edited by Mokkel).
Voice: Inej’s responses to your departures in the palace (Gruella, edited by Mokkel).
Voice: Malice’s intro in the palace, if you are sleeping alone (Fenrah Alesari, edited by Mokkel).
Voice: Malice’s response to questions about sleeping Adeline (Fenrah Alesari, edited by Mokkel).
Voice: Sabetha’s part in Sabetha and Inej’s initial encounter in the palace (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s part in discussions in the palace (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s part in the Sabetha Special scene (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s pitch for promotion from the dungeons, and reactions to your responses (Emery Aylar, edited by Mokkel).
Sound: Ambience for a ship in storm (Michael Ghelfi Studios).
Sound: Ambience for an empty expanse (Michael Ghelfi Studios).
Sound: Ambience for nowhere at all.
Sound: Effects for a firestorm (two variants).
Sound: Effect for a projectile volley.
Sound: Effect for a projectile deflection.
Sound: Effect for a groaning structure.
Sound: Effect for a hot object landing in water.
Achievements: Two secret achievements have been added (Tosk).
Act I-IV Features
Art: Splash art for Malice’s hatching (3 images, Undoodle).
Art: Splash art for preparation with the kobolds before the assault on Pale Rock (Undoodle).
Art: Splash art for preparation with the wolf tribe before the assault on Pale Rock (Undoodle).
Art: Splash art for preparation with the mercenaries before the assault on Pale Rock (Undoodle).
Art: Remastered art for Heloise’s “Inquisitrix’s Weakness” and “Inquisitrix’s Indulgence” scenes (two variants, 12 images, Lubbio).
Art: Finalised art for Chanwe’s “Sermon III” scene (three variants, 11 images, collab with Anon).
Art: Finalised art for Cooch’s “Breaking A Sweat” scene (4 images, collab with Sommelier).
Art: Finalised art for Eburon’s “Lap It Up” scene (4 images, collab with Sommelier).
Art: Finalised art for Naho’s “Bad Science” scene (six variants, 23 images, collab with Sommelier).
Art: Finalised art for Sabetha & Inej’s “Ceiling Cats” scene (4 images, collab with Anon).
Art: New side sprites for Eburon (2 images, Irrelevant Art).
Art: A nude main sprite for Heloise (Irrelevant Art).
Art: Nude side sprites for Heloise (12 images, Irrelevant Art).
Art: A remastered side sprite for sleeping Heloise (Irrelevant Art).
Art: A sighing side sprite for Malagar (Irrelevant Art).
Art: A main sprite for the second generic kobold (Irrelevant Art).
Art: Side sprites for the second generic kobold (4 images, Irrelevant Art).
Animation: Animated idles for nude Heloise (8 animations, Amon Ra).
Animation: Animated idles for remastered Petruk (4 animations, Amon Ra).
Animation: Animated idles for remastered Broken Chanwe (14 animations, Amon Ra).
Animation: Messy animated idles for Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for battle-damaged Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for captive Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for severed Maelys (10 animations, Amon Ra).
Animation: Messy animated idles for new-dress Maelys (10 animations, Amon Ra).
Voice: Breaker’s discussion of his skills and history (Rado Marinov, edited by Mokkel).
Voice: Breaker’s part in Naho’s breaking sequence (Rado Marinov, edited by Mokkel).
Voice: Breaker’s part in Mina’s breaking sequence (Rado Marinov, edited by Cython).
Voice: Breaker’s part in Sabetha & Inej’s breaking sequence (Rado Marinov, edited by Mokkel).
Voice: Breaker’s part in Valzira’s breaking sequence (Rado Marinov, edited by Mokkel).
Voice: Darja’s first visit to Maelys (Nyah, edited by Mokkel).
Voice: Darja’s part in the intro of her threesome with Maelys (Nyah, edited by TheBreadReactor).
Voice: Inej’s response to having her proclivities pointed out to her (Gruella, edited by Mokkel).
Voice: Inej’s part in Sabetha and Inej’s kobold fate (two variants, Gruella, edited by Mokkel).
Voice: Inej’s part in Sabetha and Inej’s protean fate and followup (Gruella, edited by Mokkel).
Voice: Inej’s parts in the Gallery locked content responses (Gruella, edited by Mokkel).
Voice: Inej’s remaining parts in the first-play preference configuration (Gruella, edited by Mokkel).
Voice: Inej’s remaining parts in the initial sewer meeting (Gruella, edited by Mokkel).
Voice: Inej’s remaining parts in the Bastion heist (Gruella, edited by Mokkel).
Voice: Mina’s bathhouse cameo (Marina Montague, edited by Cython).
Voice: Sabetha’s part in Sabetha and Inej’s protean fate and followup (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s part in Sabetha and Inej’s kobold fate and followup (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s remaining parts in the last night of Sabetha and Inej’s consort arc (Emery Aylar, edited by Mokkel).
Voice: Sabetha’s various missing lines throughout her existing voiced scenes (Emery Aylar, edited by Mokkel).
Voice: The dragon’s part in his discussions with Breaker (Greyscale, edited by Mokkel).
Voice: The kobolds’ various parts in Naho’s consort arc (KoboldWarning, edited by Mokkel).
Voice: The kobolds’ response to Petruk’s death (KoboldWarning, edited by Mokkel).
Voice: The kobolds make various noises (KoboldWarning, edited by Mokkel).
Music: A new track in Balthorne’s suite, for the dragon’s initial escape from Pale Rock (Exo Spectra).
Sound: Ambience for aboard ship (Michael Ghelfi Studios).
Sound: An effect for boiling.
Sound: An effect for singing (Exo Spectra).
Sound: An effect for a horn blast (Exo Spectra).
Sound: An effect for flesh-ripping (Exo Spectra).
Sound: Effects for rolling around on treasure (Exo Spectra).
Sound: Effects for a quick brawl (Exo Spectra).
Sound: Effects for fighting aboard ship (Exo Spectra).
Sound: Foley for boinking on a bed (2 effects, Exo Spectra).
Gallery: The “Inquisitrix’s Indulgence” scene has been added to the gallery (Tosk).
Tweaks
The Chapter Two court will conclude immediately if you have neither escalation events nor reconquests pending, rather than going to recess.
Music direction for the initial escape sequence in Act I has been enhanced.
Dialogue has been tweaked to match the recorded voice lines, in many places (Mokkel).
In Acts I-III, horns announce the arrivals of Adeline and Maelys into court.
In Acts I-II, Enid and Cooch’s first encounters will use the new bed-boinking sound effects.
In Act I, during Enid’s first encounter, fighting off the rude interruption has new sound effects.
In Act II, choosing violence while stowing away aboard ship has new sound effects.
In Act II-III, Valzira’s song can be heard upon the approach to her hut.
In Act III, if the kobolds are off raiding, events and interactions that require their substantive presence will be delayed until their return.
In Act III, Petruk (or his equivalent) cannot be summoned if he is off raiding.
In Act III, summoning Petruk (or his replacement) has a suitable roar effect.
In Act III, rushing the guards during the Bastion heist has new sound effects.
In Act III, enjoying your treasure horde by yourself has a unique sound effect.
In Act III-IV, sound and visual direction for Naho’s first appointment with Malagar has been improved.
In Act III-IV, Naho’s attire for her first appointment with Malagar will depend on whether she is broken, and the text will adapt to match.
In Act V, the throneroom doors have more gravitas in their sound effects.
In Act V, the palace temple has appropriate ambient sound for its faith and present use.
Music direction for Malice’s hatching has been enhanced in the event that Valzira is her mother.
Sound direction for the mercenary preparations for Assault On Pale Rock has been enhanced.
Sound direction for the boat hijack and temple exploration in Act II has been enhanced.
Eburon’s laughter now uses his awoo emote.
Eburon’s embarrassment now uses his sad emote.
Voice acting credits have been updated.
Supporter credits have been updated.
Fixes
Breaker’s voice lines in his initial introduction have been restored.
The descriptive segment for the palace temple has been restored to Chanwe’s Act V Chapter One interactions. Whoops!
If converted in Act III, Chanwe will no longer repeat her monologue when visiting her in Act V.
When following Cooch home, the dragon will not express his subsequent pleasure with a duplicated roar.
Eburon will not have opinions on your stance regarding slavery if he is dead.
Defeat while attempting to conquer the swamps during Act IV is properly treated as such when you get back home.
The ghost of Hector will no longer linger on the screen after chatting with Adeline about his troops.
The herald’s full sprite will not make unwelcome cameos during escalation events.
Issa will kindly wait until after you’ve visited him before poisoning any of your guests.
Issa will not reference your previous mistreatment of him if you have declined to do so.
Malice will not refer to a bargain she made to return your consort if no bargain was necessary.
Rhyll’s absence at the council during Act IV will not be commented on more than once.
Sabetha will get properly sticky, when appropriate, during Act V scenes.
Valzira will remain visually pregnant throughout her surplus insemination.
Valzira will not be plotted against by her daughter if she is busy being an anomaly.
Valzira will not appear pregnant when presented to Malagar if she has already given birth.
The deeper chambers of the sunken temple cannot be re-explored if you have already collapsed them.
Many small fixes for typos and such, as always.
And everything found during playtesting. Hot gosh there was a lot. Thank you so much, playtesters!
v5.3.1
Act V Features
Scene: Marie-Anne gets a visit from Eburon in Chapter One (collab with D Fyler and DoItToJulia).
Art: Scene art for Heloise’s “Lovers In The Park” scene (two variants, 9 images, Lubbio).
Art: Scene art for Marie-Anne’s “Bucolic Pleasures” scene (3 images, Lubbio).
Art: Remastered scene art for Heloise’s “Descent” scene (four variants, 16 images, Lubbio).
Art: A retouched main sprite for pregnant queenly Adeline.
Art: Messy main sprites for captive Adeline (two variants).
Art: Messy side sprites for captive Adeline (8 images.
Art: Messy main sprites for queenly Adeline (two variants).
Art: Messy side sprites for queenly Adeline (8 images).
Art: Messy main sprites for nude Adeline (two variants).
Art: Messy side sprites for nude Adeline (8 images).
Art: Messy side sprites for sleeping Adeline (two variants).
Art: Messy main sprite for pregnant Darja.
Art: Messy main sprite for transanguinated Darja (two variants).
Art: Messy main sprite for queenly Darja (two variant).
Art: Remastered messy side sprites for queenly Darja (12 images).
Art: Messy main sprite for queenly nude Darja (two variants).
Art: Remastered messy side sprites for queenly nude Darja (12 images).
Animation: An animated version of the Omen’s reveal (Amon Ra).
Voice: Heloise’s discussion of herself, in the palace (Lord Gush, edited by Draconian).
Gallery: Heloise’s “Lovers In The Park” scene has been added to the Gallery.
Gallery: Marie-Anne’s “Bucolic Pleasures” scene has been added to the Gallery.
Act I-IV Features
Scene: Issa takes matters into his own hands as a consort (collab with DoItToJulia).
Dynamic: Issa neglects his duties as a consort, if you neglect your own (collab with DoItToJulia).
Art: Scene art for Cooch and Marie-Anne’s “We’re Just Animals” scene (6 images, Lubbio).
Art: Messy main sprite for Adeline.
Art: Messy side sprites for Adeline (8 images).
Art: Messy main sprite for draconic Darja.
Art: Messy main sprite for new-dress Darja.
Art: Remastered messy main sprite for Darja.
Art: Remastered messy side sprites for Darja (12 images).
Art: Remastered messy main sprite for nude Darja.
Art: Remastered messy side sprites for nude Darja (12 images).
Art: Remastered main sprite for Petruk and his successors (Irrelevant Art).
Art: Remastered side sprites for Petruk and his successors (4 images, Irrelevant Art).
Art: Remastered main sprite for the kobolds (Irrelevant Art).
Art: Remastered side sprites for the kobolds (4 images, Irrelevant Art).
Art: A smug side sprite for the kobolds (Irrelevant Art).
Animation: An animated version of Balthorne’s dismemberment splash (Amon Ra).
Animation: An animated version of Maelys’s attack splash (Amon Ra).
Voice: Mina redecorates your roost, as a consort (Marina Montague, edited by Cython).
Voice: Mina leaves a morning note, as a consort (Marina Montague, edited by Cython).
Voice: Mina has a morning bath, as a consort (Marina Montague, edited by Cython).
Voice: Mina sleeps in, as a consort (Marina Montague, edited by Cython).
Voice: Mina has an evening bath, as a consort (Marina Montague, edited by Cython).
Voice: Mina works late, as a consort (Marina Montague, edited by Cython).
Voice: Mina has an evening read, as a consort (Marina Montague, edited by Cython).
UI: The Accessibility menu is now separated into multiple pages (HereToHelp).
Gallery: Cooch and Marie-Anne’s “We’re Just Animals” scene has been added to the Gallery.
Translation: The Russian translation has been refreshed and improved (Lipach).
Tweaks
Adeline’s initial “emergence” animated splash has had its zoom effect adjusted for a smoother appearance.
Adeline’s base side sprites (and their “makeup”) will no longer slip a few pixels when she changes expressions.
Darja’s base and queen side sprites (and their nude variants, and their “makeup”) will no longer slip a few pixels when she changes expressions.
Darja’s main sprites have had their scale and positioning adjusted for better consistency.
Darja’s sleeping side sprites will reflect her present state of dress.
Marie-Anne’s “Bucolic Pleasures” scene has had sound direction added.
A "View Controls" button has been added to the Controller settings screen.
Redundant screen transition effects will not display if you have scene art disabled.
Fixes
During her “Liquid Assets” scene, Mina’s external climax art will not show if the player has scene art disabled.
During her “Hungry Like The Wolf” scene, Marie-Anne’s afterglow animation will display correctly if she has been shamed about her proclivities.
A vestigial scrollbar from the Controller settings screen has been removed.
Typo fixes, as always.
v5.3.0
Act V Features
Plot: The first phase of the Chapter Two conclusion, for playthroughs featuring a Cataclysm or an empowered lair faction.
Court: Regathering for the emergency session of court.
Court: Addressing concerns regarding the proteans, if they are friendly (collab with Mattrex).
Court: Addressing concerns regarding the proteans, if they are hostile (collab with Mattrex).
Court: Addressing concerns regarding the infernals, if they are friendly (collab with Mattrex).
Court: Addressing concerns regarding the infernals, if they are hostile (collab with Mattrex).
Court: Addressing concerns regarding the warlock, if he is friendly (collab with Mattrex).
Court: Addressing concerns regarding the warlock, if he is hostile (collab with Mattrex).
Court: Addressing concerns regarding the Cataclysm (collab with Mattrex).
Dynamic: A review of Pale Rock, if the aberrants have not been purged (collab with Mattrex).
Dynamic: A review of Pale Rock, if the aberrants have been purged (collab with Mattrex).
Dynamic: A review of Gutter’s Cove (collab with Mattrex).
Dynamic: A review of the Wildlands (collab with Mattrex).
Dynamic: A review of Bastion (collab with Mattrex).
Dynamic: A review of the farmlands.
Dynamic: A review of the convent.
Art: Splash art for the proteans’ vision (8 images, Undoodle).
Art: Splash art for the infernals’ gift (Undoodle).
Art: A messy sprite for pregnant Inej (Undoodle).
Art: Remastered messy sprites for killtoy Maelys (8 images, Undoodle).
Art: Remastered messy sprites for knight Maelys (11 images, Undoodle).
Art: Remastered messy sprites for restored Maelys (11 images, Undoodle).
Art: A messy sprite for pregnant Mina (Undoodle).
Art: A messy sprite for nude pregnant Mina (Undoodle).
Art: Background art for the primordial expanse (Exo Spectra).
Art: Background art for the spire, Pale Rock interior, Gutters Cove, wildlands, Bastion, highlands, and convent during the eclipse (8 images).
Animation: Animated scenes for Mina’s paizuri, when pregnant (three variants, 28 animations, Amon Ra).
Voice: Heloise’s palace discussion about the Realm, becoming queen, and an Inquisitrix’s life (Lord Gush, edited by Draconian).
Voice: Heloise’s palace scene (Lord Gush, edited by Draconian).
Voice: Heloise’s introduction in the dungeons (Lord Gush, edited by Draconian).
Voice: Marie-Anne’s midsummer night dream, completed (Marina Montague, edited by Cython).
Sound: Custom SFX for the siren (2 sounds, Exo Spectra).
Sound: Custom SFX for the infernals’ gift (7 sounds, Exo Spectra and Finnigan Morris).
UX: From Chapter Two onwards, the Status screen will show which horde is acting as your Realm’s constabulary (HereToHelp).
Gallery: “A Star Is Born” has been added to the gallery (Tosk).
Achievement: the “Duel Of The Mates” achievement has been added (Tosk).
Achievement: the “Lovers In The Park” achievement has been added (Tosk).
Act I-IV Features
Art: Remastered art for the surprise attack splash (Undoodle).
Art: At last, fitting scene art for Chia’s initial service (4 images, Lubbio).
Art: Remastered art for Heloise’s scene with Maelys (11 images, Lubbio).
Art: A post-bath variant for Heloise’s scene with Maelys (11 images, Lubbio).
Art: Scene art for Issa and Eburon’s dispute in the war room (6 images, Lubbio).
Art: Scene art for Inej’s performance at the end of the thieves’ breaking (two variants, 8 images, Lubbio).
Art: Sabetha and Inej are disciplined by Breaker (5 images, Lubbio).
Art: Messy sprites for regular Inej (9 images, Undoodle).
Art: Messy sprites for nude Inej (9 images, Undoodle).
Art: Messy sprite for battle-damaged Maelys (Undoodle).
Art: Remastered messy sprites for regular Maelys (11 images, Undoodle).
Art: Remastered messy sprites for captive Maelys (11 images, Undoodle).
Art: Remastered messy sprites for new-dress Maelys (11 images, Undoodle).
Art: Remastered messy sprites for severed Maelys (11 images, Undoodle).
Art: Remastered messy sprites for regular Mina (11 images, Undoodle).
Art: Messy sprites for broken Mina (19 images, Undoodle).
Art: Remastered messy sprites for nude Mina (10 images, Undoodle).
Art: Remastered messy sprites for new-dress Mina (10 images, Undoodle).
Art: Remastered messy sprites for ripped-dress Mina (10 images, Undoodle).
Art: Remastered messy sprites for regular Sabetha (12 images, Undoodle).
Art: Remastered messy sprites for nude Sabetha (12 images, Undoodle).
Art: Background art for the treasure room (Exo Spectra).
Art: Background art for the convent interior.
Animation: An animated scene for Mina’s paizuri (six variants, 58 animations, Amon Ra).
Voice: Darja’s part in her threesome with Maelys (Nyah, edited by The Bread Reacter).
Voice: Issa is promoted to consort (Maya Fae, edited by Mokkel).
Voice: Issa makes breakfast, as your consort (Maya Fae, edited by Mokkel).
Voice: Issa has a bath, as your consort (Maya Fae, edited by Mokkel).
Voice: Issa does a magic trick, as your consort (Maya Fae, edited by Mokkel).
Voice: Issa does his skincare routine, as your consort (Maya Fae, edited by Mokkel).
Voice: Marie-Anne visits the baths (Marina Montague, edited by Cython).
Voice: Marie-Anne is gifted to the infernals (Marina Montague, edited by Cython).
Voice: Part of Marie-Anne’s infernal fate followup (Marina Montague, edited by Cython).
Voice: Marie-Anne’s mercenary fate followup (Marina Montague, edited by Cython).
Voice: Marie-Anne’s protean fate followup (Marina Montague, edited by Cython).
UX: Experimental gesture support has been added for touchscreen devices. Swipe in different directions to roll back, roll forward, open the game menu, or hide the interface (Soulphase).
UX: An on-screen keyboard has been added for players using a controller to input text. Supports English, German, Russian, and Spanish layouts (code from Feniks, modified by HereToHelp).
UX: A "Controller" tab has been added to the Preferences menu, containing options if you have a controller plugged in (code from Feniks).
UX: Quick-navigation button prompts have been added throughout the UI when using a controller (code & assets from Feniks, modified by HereToHelp).
UX: A virtual cursor, controllable by keyboard or gamepad, has been added as an option in the Accessibility menu (code from Feniks).
UX: A shortcut to the Controls screen has been added to the Accessibility menu (HereToHelp).
UX: The Controls screen has been visually overhauled, and now shows much more information (code & assets by Feniks).
Gallery: “Crossed Swords” has been added to the gallery (Tosk).
Gallery: “Pussies Whipped” has been added to the gallery (Tosk).
Achievement: the “Crossed Swords” achievement has been added (Tosk).
Achievement: the “My Femboy Roommate” achievement has been added (Tosk).
Achievement: the “Pussies Whipped” achievement has been added (Tosk).
Sound: Custom sound effects for the Act I emergence sequence (6 sounds, Exo Spectra).
Sound: Custom sound effects for different dragon growls (2 sounds, Exo Spectra).
Tweaks
At the start of Act V Chapter One and at the start of Act V Chapter Two, empowered lair factions’ Power will be increased by 1.
Empowered lair factions in existing playthroughs will also receive the Power bonus introduced in version 527.
The Power threshold for the achievements “Chaos Reigns”, “Towering Inferno”, and “An Earth-Shattering Kaboom” has been increased to 4.
Sound effects have been added and enhanced for the Act I emergence sequence.
The surprise attack splash can also appear during the escape sequence in Act I.
If you tell Darja that your name is Darja, she will comment on that, rather than being surprised that you gave her a matching name.
Sound direction for restored-Maelys’s scenes has been improved.
If you revisit restored-Maelys, her scene will have VA.
Visual direction for the thief sisters’ graduation from Breaker has been improved.
More sound and visual direction has been added to the guards fight in the Bastion heist.
Ravager's name will no longer be forced to Title Case, nor will the name given to Naho.
The tabs in the Preferences menu have been made dynamic, making them compatible with translations and accessibility features.
The tooltip in the Preferences menu will no longer be read out by screen readers, to prevent redundancy.
Proper alt text has been added to the accessibility menu where it was missing.
The accessibility menu now has an “Always Use On-Screen Keyboard” option (HereToHelp).
Hover highlighting has been added to the "Auto" and "Quick" buttons when viewing save files.
The "delete save" button has been recoloured, for better clarity.
Selecting the "delete save" button when navigating by keyboard or controller is now easier.
Text positioning and spacing has been adjusted on smaller devices to avoid overlap.
The legal text in the About section now includes an explicit statement on use of our IP, and expressly forbids its use to train AI.
An updated dev interview has been added to the end menu, seen at the current conclusion of the main plotline.
The end menu now features links to our Discord community, Xitter, and YouTube.
Game credits have been updated with attribution to Feniks.
Supporter credits have been updated.
Fixes
A crash when seeing pregnant captive Adeline silhouetted has been fixed.
Cooch only takes one day to kidnap from Gutter's Cove.
Goopy sound effects will not linger after Cooch’s rescue from the wisps.
An incorrectly sized CG during Heloise’s “Descent” scene has been rescaled.
A crash when the player’s first time with Issa is via the "I NEED RELIEF" option has been fixed.
A crash when watching Issa change clothes has been fixed.
When falling asleep with Issa as a consort, a repeating dialogue line has been removed.
A crash during Katharen's “Stripped Of Title” scene has been fixed.
“Restored” Maelys’s skin tone on her sprites matches her other versions.
The dragon's voice correctly matches the player's choices when Malice visits the mercenaries in Act IV.
CGs will display correctly during Malice's “Flesh And Blood” and “Ancestor And Descendent” scenes.
The dragon cannot comment on Malice not being pregnant if they have not done anything that would cause pregnancy.
Music will play properly when revisiting restored Maelys.
If Mina is pregnant, she will actually appear as such in her nude and broken scenes.
A crash during Naho’s "Tame The Bitch" scene has been fixed.
If Naho is pregnant, she will actually appear as such when nude.
Valzira’s limbs are not referenced during discussion of her pregnancy if they are not there.
When capturing Valzira via Malagar’s crystal stash, a generic kobold appears instead of Petruk.
The Language Selection menu has been re-formatted to properly support smaller devices.
Character themes will not (sometimes) keep playing after visiting a harem member in Act V.
The descenders of letters will no longer be briefly cut off when playing on small devices.
The Accessibility button is now reachable by keyboard in all menus, rather than just the main menu.
Changing to and from Traditional Chinese will update the interface font immediately.
Translated menu titles will always fit in the space available.
Several image display and timing errors have been corrected.
Our usual handful of typo and spacing fixes.
v5.2.7a
Cooch only takes one day to kidnap from Gutter's Cove.
A crash during Katharen's “Stripped Of Title” scene has been fixed.
The dragon's voice correctly matches the player's choices when Malice visits the mercenaries in Act IV.
CGs will display correctly during Malice's “Flesh And Blood” and “Ancestor And Descendent” scenes.
A crash during Naho’s "Tame The Bitch" scene has been fixed.
A handful of image display and timing errors have been corrected.
A handful of typo and spacing fixes.
v5.2.7
Act V Features
Scene: Adeline and Heloise meet one another, in Chapter One (collab with Deoz and DoItToJulia).
Scene: A pleasant walk in the woods with Heloise, in Chapter Two (collab with D Fyler and DoItToJulia).
Art: Art for Chanwe’s “Consecration” scene (4 images, Lubbio).
Art: A broken variant for Sabetha & Inej’s “Sabetha Special” scene (four variants, 20 images, Lubbio).
Art: Remastered art for Sabetha & Inej’s “Sabetha Special” scene (four variants, 20 images, Lubbio).
Art: An extra frame for Chia’s “Harassment” scene (Lubbio).
Art: Background art for the palace bailey (two variants, Exo Spectra).
Art: Background art for the palace kitchens (Exo Spectra).
Art: Background art for the palace stables (Exo Spectra).
Art: An eclipse variant for the forest’s background art.
Art: Regraded art for Adeline’s “Right Of Conquest” scene (two variants, 14 images).
Art: Regraded art for Balthorne’s “Silenced” scene (5 images).
Art: Regraded art for Balthorne’s “Overthrown” scene (4 images).
Art: Regraded art for Chanwe’s “Sacralisation” scene (8 images).
Art: Regraded art for Chia’s “Harassment” scene (3 images).
Art: Regraded art for Cooch’s “Grand Opening” scene (two variants, 6 images).
Art: Regraded art for Cooch’s “A Pint In The Tavern” scene (two variants, 8 images).
Art: Regraded art for Heloise’s “Divinity Waning” scene (two variants, 4 images).
Art: Regraded art for Killtoy Maelys’s “Dazed & Glazed” scene (four variants, 16 images).
Art: Regraded art for Killtoy Maelys’s “Fill The Void” scene (four variants, 13 images).
Art: Regraded art for Knight Maelys’s “Decorated Soldier” scene (4 images).
Art: Regraded art for Maelys’s “Reseverance” scene (3 images).
Art: Regraded art for Malice’s betrothal scene (6 images).
Art: Regraded art for Marie-Anne’s “Buckets Of Love” scene (four variants, 20 images).
Art: Regraded art for Žižeryx’s “The Desiring Machine” scene (3 images).
Art: Further regrading for Chanwe’s “Desecration” scene (seven variations, 28 images).
Art: Further regrading for Naho’s palace scenes (four variations, 18 images).
Voice: Malagar’s thoughts on the present Cataclysm (Vic Collins, edited by Cython).
Voice: Malagar’s thoughts on local phenomena (Vic Collins, edited by Cython).
Voice: Malagar’s thoughts on the Words (Vic Collins, edited by Cython).
Voice: Malagar’s thoughts on Valzira (Vic Collins, edited by Cython).
Voice: Malagar’s response to your advances (Vic Collins, edited by Cython).
Voice: Malagar’s part in the betrothal court event (Vic Collins, edited by Cython).
Voice: The first half of Marie-Anne’s midsummer night fever dream (Marina Montague, edited by Cython).
Voice: Naho’s reaction to the Cataclysm during her promotion (Marina Montague, edited by Mokkel).
Voice: Naho’s reaction to Adeline during her promotion (Marina Montague, edited by Mokkel).
Voice: Naho’s reaction to Darja during her promotion (Marina Montague, edited by Mokkel).
Voice: Naho’s response to a return visit, post-promotion (Marina Montague, edited by Mokkel).
Voice: Naho’s thoughts on her pregnancy, post-promotion (Marina Montague, edited by Mokkel).
Animation: A non-pregnant variant for Darja’s “An Improper Princess” scene animations (6 animations, Amon Ra).
Animation: Regrades for Darja’s “An Improper Princess” scene animations (6 animations, Amon Ra).
Animation: Regrades for Maelys’s “Dazed And Glazed” and “Decorated Soldier” scene animations (five variations, 48 animations, Amon Ra).
Animation: Regrades for Malice’s “Flesh And Blood” and “Ancestor And Descendent” scene animations (four variations, 42 animations, Amon Ra).
Act I-IV Features
Art: Remastered main sprites for Chia (two variants, Irrelevant Art).
Art: Remastered art for Chanwe’s lessons (two variants, 8 images, Lubbio).
Art: An extra frame for Chanwe’s captive oral scenes (two variants, Lubbio).
Art: Remastered art for Chanwe’s captive anal scenes (two variants, 7 images, Lubbio).
Art: Background art for the dragon’s roost (two variants, Exo Spectra).
Art: Regraded art for Chia’s intro scene (4 images).
Art: Regraded art for Cooch’s consort oral (4 images).
Art: Regraded art for Cooch’s sleeping scenes (four variants, 14 images).
Art: Regraded art for Cooch & Rhyll’s scene (4 images).
Art: Regraded art for Darja’s consort seduction (2 images).
Art: Regraded art for Darja’s infernal fate (5 images).
Art: Regraded art for Eburon’s oral scenes (two variants, 8 images).
Art: Regraded art for Eburon’s anal scenes (5 images).
Art: Regraded art for Heloise’s kobold fate (4 images).
Art: Regraded art for Heloise’s infernal fate (5 images).
Art: Regraded art for Heloise’s warlock fate (7 images).
Art: Regraded art for Maelys’s manual scene (4 images).
Art: Regraded art for Maelys’s intimate scene (5 images).
Art: Regraded art for Maelys’s kobold fate (two variants, 6 images).
Art: Regraded art for Maelys’s wolfman fate (4 images).
Art: Regraded art for Maelys’s infernal fate (two variants, 8 images).
Art: Regraded art for Malice’s dream scene (4 images).
Art: Regraded art for Malice’s discipline scene (6 images).
Art: Regraded art for Marie-Anne’s happy and broken oral scenes (10 variations, 40 images).
Art: Regraded art for Marie-Anne’s breaking (3 images).
Art: Regraded art for Marie-Anne’s loving scene (two variants, 3 images).
Art: Regraded art for Marie-Anne’s rough scene (four variants, 12 images).
Art: Regraded art for Marie-Anne’s paizuri scene (3 images).
Art: Regraded art for Marie-Anne and Mina’s paizuri scene (4 images).
Art: Regraded art for Mina’s bathing scenes (three variants, 9 images).
Art: Regraded art for Mina’s kobold fate (4 images).
Art: Regraded art for Mina’s wolfman fate (5 images).
Art: Regraded art for Mina’s infernal fate (6 images).
Art: Regraded art for Mina’s warlock fate (three variants, 7 images).
Art: Regraded art for Mina’s warlock followup (two variants, 4 images).
Art: Regraded art for Mother’s princess dream (5 images).
Art: Regraded art for Naho’s cowgirl scenes (two variants, 8 images).
Art: Regraded art for Naho’s other doggy-style scenes (six variants, 18 images).
Art: Regraded art for Naho’s breaking scene (9 images).
Art: Regraded art for Naho’s kobold fate (4 images).
Art: Regraded art for Naho’s mercenary fate (4 images).
Art: Regraded art for Naho’s mercenary substitute (4 images).
Art: Regraded art for Naho’s protean fate (4 images).
Art: Regraded art for Naho’s infernal fate (two variants, 8 images).
Art: Regraded art for Sabetha and Inej’s initial captive scene (7 images).
Art: Regraded art for Sabetha and Inej’s kobold fate (4 images).
Art: Regraded art for Sabetha and Inej’s wolfman fate (two variants, 12 images).
Art: Regraded art for Sabetha and Inej’s protean fate (5 images).
Art: Regraded art for Žižeryx’s manual scene (3 images).
Art: Regraded art for Žižeryx’s anal scene (4 images).
Art: Regraded art for the war map (3 images).
Art: Further regrading for Adeline’s emergence splash.
Art: Further regrading for Chanwe’s conversion scene (three variants, 11 images).
Art: Further regrading for Cooch’s rescue scene (4 images).
Art: Further regrading for Marie-Anne’s warlock fate (3 images).
Art: Further regrading for Naho’s defeat scene (3 images).
Art: Further regrading for Naho’s sunny side up scenes (two variants, 10 images).
Art: Further regrading for Naho’s captive anal scenes (five variants, 30 images).
Art: Further regrading for Naho’s consort scenes (two variations, 9 images).
Art: Further regrading for Valzira’s wolfman fate (4 images).
Art: Regraded background art for the lairs (3 images).
Animation: A special “Bed Of Riches” variant for Mina’s vaginal scene animations (11 animations, Amon Ra).
Animation: A special post-bath variant for Maelys’s captive manual scene animations (10 animations, Amon Ra).
Animation: Regrades for Adeline’s emergence splash animation (Amon Ra).
Animation: Regrades for Adeline’s reunion scene animations (8 animations, Amon Ra).
Animation: Regrades for Cooch’s rescue scene animations (9 animations, Amon Ra).
Animation: Regrades for Darja’s anal scene animations (two variations, 12 animations, Amon Ra).
Animation: Regrades for Enid’s night visit scene animations (8 animations, Amon Ra).
Animation: Regrades for Heloise’s captive scene animations (eight variations, 32 animations, Amon Ra).
Animation: Regrades for Maelys’s captive manual scene animations (10 animations, Amon Ra).
Animation: Regrades for Malice’s dream scene animations (13 animations, Amon Ra).
Animation: Regrades for Marie-Anne’s loving scene animations (6 animations, Amon Ra).
Animation: Regrades for Marie-Anne’s trapped scene animations (6 animations, Amon Ra).
Animation: Regrades for Marie-Anne’s Boof scene animations (three variations, 21 animations, Amon Ra).
Animation: Regrades for Mina’s vaginal scene animations (11 animations, Amon Ra).
Animation: Regrades for Valzira’s broken scene animations (four variations, 33 animations, Amon Ra).
Voice: The second half of Darja’s visit to Maelys (Nyah, edited by Mokkel).
Voice: Marie-Anne’s response to being gifted to the kobolds (Marina Montague, edited by Cython).
Voice: Marie-Anne’s response to being gifted to the wolfmen (Marina Montague, edited by Cython).
Voice: Marie-Anne’s response to being gifted to the mercenaries (Marina Montague, edited by Cython).
Voice: Marie-Anne’s response to being gifted to the proteans (Marina Montague, edited by Cython).
Voice: Sabetha’s missing lines from her existing voiced scenes (Emery Aylar, edited by Mokkel).
Voice: The kobolds’ part in Cooch’s kobold fight club (Kobold34, edited by Mokkel).
Voice: The kobolds’ part in the assault on Pale Rock (Kobold34, edited by Mokkel).
Gallery: Heloise’s “Look Into My Eyes” scene has been added to the Gallery.
Gallery: Mina’s “Over The Moon” cameo has been added to the Gallery.
UI: An enhanced logo design (Amon Ra).
UI: The textbox and frame have been adjusted for better appearance, readability, and use of available space.
UI: Emote portraits have been reframed and rescaled for better consistency (nine characters, 240 images).
UI: Custom names that start with lowercase letters will be capitalised if they appear at the start of a sentence (HereToHelp).
Tweaks
Going forward, the starting Morale of empowered lair factions has been increased by one.
Adeline will cuddle you a little longer after your emergence, if you do not give her reason otherwise.
Chanwe cannot be offered to hordes or lair factions after she has changed faith (until we can create some alternative fates).
Enid’s arrival at your lair has been updated to use her modern emotes and animated sprites.
The Herald will consistently address the dragon as "Your Divinity" if dragon-worship is the faith of the Realm.
Issa's consort arc is now available in Streamer Mode, with full compatibility.
The narrative terminology used for Issa has been adjusted.
If you are killed by Maelys at the end of Act III, you will be reminded of what it is you're supposed to be doing.
Marie-Anne’s duo and trio scene art with Boof has been reframed to centre the action better.
Sabetha and Inej’s Act V Chapter One scenes will ask you if the twins are Broken before playing in the Gallery.
The ‘eclipse’ background now includes stars.
Emote portraits now sit behind the outer frame.
Gallery thumbnails have been updated for scenes that have had their art remastered or regraded.
The Language and Accessibility icons have had their colours adjusted to match the new UI color scheme.
The game's About page now uses the updated, higher-contrast UI colors.
More edge cases are covered by the Inline Character Icons accessibility setting.
Simplified Chinese characters are supported while the Traditional Chinese translation is selected.
Our store page, trailer, and library assets have been modernised (Amon Ra).
Ravager’s internal media structure has been rationalised. This should have no impact on your play experience, but it helps us a lot.
Fewer lines require the player to click a second time to complete them.
Numerous minor logical inconsistencies have been corrected.
Spelling and punctuation has been better standardised throughout the game.
Fixes
Cooch's pain emotes now show. These never displayed before, whoops!
If Virginity is disabled, Issa’s newfound hymen will not be mentioned during his experiment with Malagar.
The defloration effect has been added to a few scenes that were missing it.
Issa’s captive anal scene will properly track and respond to whether you have sodomised him before.
Looping has been smoothed out for Marie-Anne’s “Farm Raid” animated scene.
Naho will be referred to correctly if viewing scenes in which you do not know her name.
The selkie’s character sprite is properly affected by Streamer Mode.
Coldreach’s conquest difficulty for the proteans is now the same as for all other factions.
Custom names should no longer be used inappropriately in dialogue from other people.
Our usual fixes for typos, formatting, and other minor issues.
...and everything found in the playtests. Thank you, playtesters!